Welcome to Siden Revisited
information site
Siden
project is to be terminated on 26th July 2016 due to funding
shortfalls
April 2016
Getting
back into Siden work, not sure how much time I will have to put
in at this stage, but work as begun again :)
January 2016
The
Siden project is still on hold but the sim/game area remains
open to the public, even though its is still in a state of
transition. Everyone is free to use and play with what is
available at the moment. Payment/continuation of the sim/game
area continues as normal (as it has for over 8 years :) and I
hope people understand these delays are unavoidable due to RL
work and personal issues (so feel free to IM me in SL and leave
me a message or just to tell me not to worry as I feel i'm
letting my friends and players down with these delays). I
cant say when the project will really take off again but keep in
mind, Siden was never and never will be a 'for profit' project,
I made it out of passion. So having it sit on the shelf for a
while will not effect it survivability as a project, its always
cost me money whether it's sitting on the self or populated by
players.
Siden is a very personal project to me and even though it may be
hard to understand, I don't want to work on it unless I can give
it 110% (and cant work out what time I have un-till RL settles
down). I'm not interested in making something for the sake of
making it, so it very important I give it the time and
effort it deserves.
Take care all, Sooden :)
December 2015
Project on hold till
2016 as real life work is jam pack . Real life work has to take
priority over the Siden project as it provides the funds for
Siden. The Siden sim will remain open as normal but Sooden will
only be on for limited periods of time. Feel free to Role play
in Siden, even though its currently split in two parts (old and
new version). Sorry for the delay but some things cant be
foreseen. See you in the new year :)
Overview of events (September
25th)
As real life work is taking more time
than I expected, progress in second life is slower than
planed (as I never want to rush my work and produce
something shoddy), it is clear that this project will be
'Siden 2016' (its was meant to be Siden 2015) before fully
finished. But I hope to have testable works way before that.
On a good note, the extra real life work is helping support
my second life cost but would still appreciate the support
of my products, even if you just tell others about them,
see the main store at
http://maps.secondlife.com/secondlife/Emata
Almarae/175/212/29. So I don't want people to worry that
the slow progress at this time is a sign that the project is
dying, for from it, when I do get time to work on
Siden/Second life, I am more enthusiastic than ever, and
cant wait to get my ideas out there.
I know its a shame that things are
taking so long, and I don't want people waiting around not
knowing what's going on, so I hope this helps clear things
up. I know it will be worth it when all the work is done. In
the mean time, feel free to play in what's left of the old
Siden and explore the current parts of New Siden. The old
HUD is still available, in a box marked ,'Discontinued', if
you still wish to use it with friends.
Added: 7th September 2015 (Short
brake)
From
Sooden:
'Taking
a small brake (holiday) to clear my head as all my waking time
has been spent at work in RL then work in SL after that (don't
feel bad for me, i enjoy both :). Its important I have a fresh
mind when working on Siden, as I want it to be the best work I
can do, according to my abilities.
Work
will continue properly in mid September, with the hopes to have
some testable game system functions by Halloween (oct 31st).
This will probably be inventory system and maybe the start of
monster system.'
Added: 27th July 2015 (Public
access)
New town area open to public
access but not advertised as we wish to keep things quiet for
now. New Siden is still in very early progress but the old town
must go , to free up prims for the new town. The Old Siden house
and vampire area will stay where it is for a while (will get
updated and moved much later on), but the rest of the town will
be removed over time. A poster/link will be placed to give a
land mark to the new Siden area. Please remember that it is very
early access and there will be unfinished project, bugs and a
lot of testing gonging on. There is no new Siden HUD at this
time, and as the old town is removed, there will be no
place to use the current HUD, sorry about this ,but there is no
other way for us to make progress without a period of time with
no game HUD. Feel free to look around and
Role play in the new Siden area.
Only parts of new Siden have
been made at this point, Places like the inside of the hospital
and flesh lizzy will be added as things progress
Added: 24th June 2015
- Things are taking longer
than expected but work continues on the Siden project. Rather
than rush anything in order to catch up with plans, plans have
been extended. We still hope to have and early version of the
new Siden available in Q3 of 2015. -
'Siden Revisited' (a.k.a 'Siden 4') is a working in progress. This site will be used to
provide information on progress.
Parts of old Siden will need to be remove over
time in order to make space (prims) for 'Siden Revisited' and
its buildings (This cant be avoided sorry). This means
there will be a period of time where old Siden gets smaller and
no public access to 'Siden Revisited' new build (public
access will be in beta stage,. Pure Role-players may get access
before hand, to use the environment for their stories)
So you don't panic that Siden is going away, you
can use this site to keep up to date on progress and we hope not
to lose players for too long. We also ask donators that can, to
still donate (i know its a lot to ask) as the sim will still
need paying for during this change over and the more we have to
pay to cover the short fall, the more time we have to spend
doing other things to make up the cash short fall.
Unlike old Siden, Siden Revisited is being
planned and build as one project (old Siden was made over many
years and is a miss-mash of areas), in the hopes this will offer
a better layout for game play.